RAGNAROK ONLINE SERIES
Dedicated nearly 17 years to the globally beloved game series Ragnarok Online, which has remained popular for over two decades. Contributed to various internal projects, taking part not only in 3D art but also in engine improvements and development tasks—resolving numerous technical challenges. Also led and managed multiple art departments across diverse roles.
ROLES & RESPONSIBILITIES
- Department Head
- 3D Division Art Direction
- Technical Art
- In-house Subproject Support
- Engine Customization Participation
TOOLS
- 3ds Max
- Photoshop
- Unity
- In-house Engine
CLIENT
Gravity
YEAR
2005, 2007 ~ 2022